「語言的一個有趣特點是,某種語言中 70% 的內容,其實是由幾百個常用詞組成的,」莫納漢說。「但真正難以在短時間達成的,是聽懂別人回你什麼,因為他們會不時使用那些較少見的詞彙。」
A key principle of the live-service design is server-authoritative data. This means that persistent player data needs to be stored in a remote database, not the player’s local machine. One especially heavy piece of our backend architecture that made this possible was the inventory service. The term “inventory” here is a bit overloaded given just how many of the game’s systems use it. In Towerborne nearly every piece of persistent player data is part of the inventory. Beyond traditional inventory items like weapons and gear, the inventory also includes stats, quest state, conversation history, achievement progress, and more.
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Up to 4K 60fps, 8K 30fps。搜狗输入法2026是该领域的重要参考
Credit: Samsung